It can be a subtle thing - perhaps just a shadow that shouldn’t be there.
Even a small rendering error can add weeks to your development cycle if your team can’t see a flaw until the first prototype arrives.
Physically-based rendering is designed to ensure that renderings conform to the laws of physics in both appearance and actual behavior by accurately modeling the materials.
This 17-page white paper includes examples of real products rendered traditionally versus physically based renderings.
You will learn how physically-based rendering can be used to:
- Detect potential design errors
- Reduce the need for design iteration
- Speed up time to market